extends Sprite2D # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. func ok(): pass # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): self.set_region_rect(Rect2(240,64,184,32)) if(self.get_meta("selected") == true && self.get_meta("disabled") != true): self.set_region_rect(Rect2(240,0,184,32))