AXCWG 1 hónapja
commit
9ad5153a5d
11 módosított fájl, 251 hozzáadás és 0 törlés
  1. 4 0
      .editorconfig
  2. 2 0
      .gitattributes
  3. 3 0
      .gitignore
  4. 6 0
      exit.gd
  5. 1 0
      exit.gd.uid
  6. 171 0
      exit.tscn
  7. 1 0
      icon.svg
  8. 37 0
      icon.svg.import
  9. 20 0
      project.godot
  10. 5 0
      start.gd
  11. 1 0
      start.gd.uid

+ 4 - 0
.editorconfig

@@ -0,0 +1,4 @@
+root = true
+
+[*]
+charset = utf-8

+ 2 - 0
.gitattributes

@@ -0,0 +1,2 @@
+# Normalize EOL for all files that Git considers text files.
+* text=auto eol=lf

+ 3 - 0
.gitignore

@@ -0,0 +1,3 @@
+# Godot 4+ specific ignores
+.godot/
+/android/

+ 6 - 0
exit.gd

@@ -0,0 +1,6 @@
+extends Button
+
+
+func _on_pressed() -> void:
+	get_tree().quit(0)
+	pass # Replace with function body.

+ 1 - 0
exit.gd.uid

@@ -0,0 +1 @@
+uid://c8q7xve6aods6

+ 171 - 0
exit.tscn

@@ -0,0 +1,171 @@
+[gd_scene load_steps=7 format=3 uid="uid://cd3d2d685mhg0"]
+
+[ext_resource type="Script" uid="uid://c8q7xve6aods6" path="res://exit.gd" id="1_6sfst"]
+[ext_resource type="Script" uid="uid://c6v27gu4gqsvl" path="res://start.gd" id="1_24kvk"]
+
+[sub_resource type="Animation" id="Animation_6sfst"]
+resource_name = "startMenu"
+tracks/0/type = "bezier"
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/path = NodePath(".:position:x")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/keys = {
+"handle_modes": PackedInt32Array(0, 0),
+"points": PackedFloat32Array(345.6, -0.25, 0, 0.25, 0, 345.6, -1.265, 0, 0.25, 0),
+"times": PackedFloat32Array(0.5, 0.9)
+}
+tracks/1/type = "bezier"
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/path = NodePath(".:position:y")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/keys = {
+"handle_modes": PackedInt32Array(0, 0),
+"points": PackedFloat32Array(660.919, -0.25, 0, 0.25, 0, 442.224, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0.5, 0.9)
+}
+
+[sub_resource type="Animation" id="Animation_24kvk"]
+length = 0.001
+tracks/0/type = "bezier"
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/path = NodePath(".:position:x")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/keys = {
+"handle_modes": PackedInt32Array(0),
+"points": PackedFloat32Array(345.6, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0)
+}
+tracks/1/type = "bezier"
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/path = NodePath(".:position:y")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/keys = {
+"handle_modes": PackedInt32Array(0),
+"points": PackedFloat32Array(442.224, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0)
+}
+tracks/2/type = "bezier"
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/path = NodePath(".:scale:x")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/keys = {
+"handle_modes": PackedInt32Array(0),
+"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0)
+}
+tracks/3/type = "bezier"
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/path = NodePath(".:scale:y")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/keys = {
+"handle_modes": PackedInt32Array(0),
+"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0)
+}
+
+[sub_resource type="Animation" id="Animation_mlcv5"]
+resource_name = "slideLeft"
+tracks/0/type = "bezier"
+tracks/0/imported = false
+tracks/0/enabled = true
+tracks/0/path = NodePath(".:scale:x")
+tracks/0/interp = 1
+tracks/0/loop_wrap = true
+tracks/0/keys = {
+"handle_modes": PackedInt32Array(0, 0),
+"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 2.34, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0, 0.5)
+}
+tracks/1/type = "bezier"
+tracks/1/imported = false
+tracks/1/enabled = true
+tracks/1/path = NodePath(".:scale:y")
+tracks/1/interp = 1
+tracks/1/loop_wrap = true
+tracks/1/keys = {
+"handle_modes": PackedInt32Array(0, 0),
+"points": PackedFloat32Array(1, -0.25, 0, 0.25, 0, 2.34, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0, 0.5)
+}
+tracks/2/type = "bezier"
+tracks/2/imported = false
+tracks/2/enabled = true
+tracks/2/path = NodePath(".:position:x")
+tracks/2/interp = 1
+tracks/2/loop_wrap = true
+tracks/2/keys = {
+"handle_modes": PackedInt32Array(0, 0),
+"points": PackedFloat32Array(345.6, -0.25, 0, 0.25, 0, -1127.11, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0, 0.5)
+}
+tracks/3/type = "bezier"
+tracks/3/imported = false
+tracks/3/enabled = true
+tracks/3/path = NodePath(".:position:y")
+tracks/3/interp = 1
+tracks/3/loop_wrap = true
+tracks/3/keys = {
+"handle_modes": PackedInt32Array(0, 0),
+"points": PackedFloat32Array(442.224, -0.25, 0, 0.25, 0, 225.829, -0.25, 0, 0.25, 0),
+"times": PackedFloat32Array(0, 0.5)
+}
+
+[sub_resource type="AnimationLibrary" id="AnimationLibrary_mlcv5"]
+_data = {
+&"RESET": SubResource("Animation_24kvk"),
+&"slideLeft": SubResource("Animation_mlcv5"),
+&"startMenu": SubResource("Animation_6sfst")
+}
+
+[node name="Control" type="Control"]
+layout_mode = 3
+anchors_preset = 15
+anchor_right = 1.0
+anchor_bottom = 1.0
+grow_horizontal = 2
+grow_vertical = 2
+
+[node name="startMenu" type="VBoxContainer" parent="."]
+layout_mode = 1
+anchors_preset = -1
+anchor_left = 0.3
+anchor_top = 0.738
+anchor_right = 0.7
+anchor_bottom = 0.738
+offset_top = -36.0
+offset_bottom = 36.0
+grow_vertical = 2
+focus_mode = 1
+theme_override_constants/separation = 10
+
+[node name="start" type="Button" parent="startMenu"]
+layout_mode = 2
+text = "开始"
+script = ExtResource("1_24kvk")
+
+[node name="exitButton" type="Button" parent="startMenu"]
+layout_mode = 2
+text = "退出"
+script = ExtResource("1_6sfst")
+
+[node name="AnimationPlayer" type="AnimationPlayer" parent="startMenu"]
+libraries = {
+&"": SubResource("AnimationLibrary_mlcv5")
+}
+autoplay = "startMenu"
+speed_scale = 1.675
+
+[connection signal="pressed" from="startMenu/start" to="startMenu/start" method="_on_pressed"]
+[connection signal="pressed" from="startMenu/exitButton" to="startMenu/exitButton" method="_on_pressed"]

+ 1 - 0
icon.svg

@@ -0,0 +1 @@
+<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>

+ 37 - 0
icon.svg.import

@@ -0,0 +1,37 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://dcd7exjjw72kd"
+path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://icon.svg"
+dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
+svg/scale=1.0
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false

+ 20 - 0
project.godot

@@ -0,0 +1,20 @@
+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+;   [section] ; section goes between []
+;   param=value ; assign values to parameters
+
+config_version=5
+
+[application]
+
+config/name="play"
+run/main_scene="uid://cd3d2d685mhg0"
+config/features=PackedStringArray("4.4", "Forward Plus")
+config/icon="res://icon.svg"
+
+[dotnet]
+
+project/assembly_name="play"

+ 5 - 0
start.gd

@@ -0,0 +1,5 @@
+extends Button
+
+
+func _on_pressed() -> void:
+	pass # Replace with function body.

+ 1 - 0
start.gd.uid

@@ -0,0 +1 @@
+uid://c6v27gu4gqsvl